Arix usual plan to run doesn't work out.
Realms and Relics Chapter 1 Page 42
Arix usual plan to run doesn't work out.
Arix has a plan.
Njordr arrives to give them trouble.
They take the Flower of Vanaheimr.
Arix explains why the relic would be here.
Kvirja learns shocking information about her people's patron deity.
They find another way through the maze.
Kvirja worries about the maze.
Arix and Kvirja arrive at the temple of Njordr.
Lytri doesn't allow Arix to chicken out.